Millennium Falcon: Smugglers Run Single Rider
Overview
Millennium Falcon: Smugglers Run is an interactive flight-simulator ride inside Star Wars: Galaxy’s Edge at Disney’s Hollywood Studios, where a six-person crew piloting, shooting, and repairing the Falcon actually affects how the mission goes. The single rider line is the same roughly five-minute ride — it just funnels you in solo to fill empty cockpit seats instead of waiting with your full party. Expect a walk through the life-size Falcon queue, then a cockpit where your job depends on which of the six seats you’re assigned.
Is it worth it?
Single rider is one of the best time-savers at Hollywood Studios, because Smugglers Run seats a crew of six and there are almost always odd gaps to fill — so the single rider line often moves noticeably faster than standby. It’s a strong pick for adults, solo riders, and anyone doing a repeat lap who just wants back in the cockpit fast. The catch: you don’t choose your role and you won’t be seated with your group, so you might land as an engineer or gunner rather than a pilot, and you’ll ride with strangers. Skip single rider for your very first ride with family — the shared-crew experience is half the fun, and kids usually want to be in the same cockpit as their people.
Insider tips
- Understand the role lottery before you commit. The cockpit assigns six jobs — two pilots, two gunners, two engineers — and pilots have by far the most to do (the left pilot steers left/right, the right pilot handles up/down). In single rider you’re slotted in to fill whatever seat is open, so you can’t request pilot. If flying the Falcon yourself is the whole point, ride standby or Lightning Lane with your group instead.
- The pilot seats are the coveted ones because they most directly change the mission, but every seat matters — gunners fire on targets and engineers patch damage, and a sloppy crew leaves the Falcon banged up (which the ride cheekily calls out at the end). Even as a random single rider, lean into your job; a good crew genuinely earns a cleaner run.
- Don’t rush the queue. The standby and single rider paths both wind through the full-size Millennium Falcon and its detailed lived-in cockpit corridor — it’s some of the best theming at Hollywood Studios, so slow down and look around rather than power-walking through.
- Best time to ride: early at rope drop or in the last hour before close, when standby dips and single rider is quickest. Midday lines swell as Galaxy’s Edge fills up.
- Lightning Lane: Smugglers Run is a Lightning Lane Multi Pass attraction, so you can add it to your day’s selections in advance and refill for it — handy if you want to lock a low-wait window and ride with your whole party in one cockpit. Single rider is the free alternative when you don’t mind splitting up.
- Rider Switch is available, so if you’ve got a little one who can’t or won’t ride, one adult can wait while the other rides, then swap without re-queuing.
Who can ride
Riders must be at least 97 cm (about 38 inches) tall. Intensity is mild-to-moderate — this is a screen-based flight simulator inside an enclosed, moving cockpit, not a coaster, with a thrill level around 3 out of 5. There are no big drops or scary characters, so it’s friendly for most kids who meet the height requirement. The main thing to watch is motion sensitivity: the combination of a dark cockpit, a wraparound screen, and jostling motion can trigger queasiness for guests prone to simulator or motion sickness — if that’s you, look toward the horizon on the screen and avoid riding right after a big meal.
Common questions
Is there a height requirement for Millennium Falcon: Smugglers Run Single Rider?
Millennium Falcon: Smugglers Run Single Rider has a 97 cm (about 38") minimum height requirement.
Does Millennium Falcon: Smugglers Run Single Rider have Lightning Lane?
Yes — Millennium Falcon: Smugglers Run Single Rider offers Lightning Lane Multi Pass.
How long is Millennium Falcon: Smugglers Run Single Rider?
Millennium Falcon: Smugglers Run Single Rider lasts about 5 minutes.