Big Thunder Mountain Railroad
Big Thunder Mountain Railroad averages 27 min this week; shortest waits around 11 PM; longest around 6 PM. As of 2026-09-16.
| Hour | Avg wait | |
|---|---|---|
| Quietest | 11 PM | 10 min |
| Quietest | 8 AM | 13 min |
| Quietest | 12 AM | 14 min |
| Busiest | 6 PM | 35 min |
| Busiest | 12 PM | 34 min |
| Busiest | 1 PM | 33 min |
Overview
Big Thunder Mountain Railroad is Frontierland’s runaway-mine-train coaster in Magic Kingdom — a roughly 4-minute romp through red-rock canyons, caves, and desert scenery aboard a rickety old ore train that Disney nicknames “the wildest ride in the wilderness.” It’s a family coaster: quick dips, tight turns, and bursts of speed, not big drops or inversions, all wrapped in some of the best theming on any WDW coaster.
Is it worth it?
Worth it for almost everyone — it’s the perfect gateway coaster. Big Thunder threads the needle between “too tame” and “too intense”: thrilling enough that adults and teens want to re-ride, but gentle enough for cautious first-timers who clear the height. It’s a smart pick for families with kids stepping up from the smaller stuff, and a reliable crowd-pleaser you’ll happily circle back to.
The standout is the theming and the sense of speed — this ride feels faster and rowdier than it actually is, especially in the back. The catch: it’s an older coaster, so it’s rougher and rattlier than a modern smooth-track ride, and the four-across trains give you a jostly, bouncy ride rather than a polished one. If you get motion sick easily or want a big-thrill headliner, this isn’t that — but as a re-rideable Magic Kingdom staple, few rides earn their spot better.
Insider tips
- Back row = the thrill seat. The rear of the train gets whipped over the hills and through the curves after the front has already committed to each descent, so the dips feel sharper, the speed feels faster, and you get more side-to-side pull. If you’ve ridden Big Thunder before and thought “cute, but not intense,” the last row is how you unlock its personality without changing anything else about your day.
- Front row = smoother and less chaotic. You get a cleaner, unobstructed view of the track ahead and noticeably less of that rear-car tug. This is the row for a younger kid, a nervous adult, or anyone who likes coasters but hates being yanked around — it turns “I’ll try it” into “let’s ride again” instead of “never again.”
- Middle rows = the no-drama compromise. Not as punchy as the back, not as view-forward as the front. For a mixed-tolerance group, or when you don’t want to slow down loading with a request, the middle gives you the full experience and most casual riders won’t feel shortchanged.
- How to request a row: politely ask the Cast Member at loading if you can wait for the back (or front). If the station’s quiet they’ll usually accommodate it; if it’s busy, take your assigned row and re-ride later. Only bother optimizing the seat if the posted wait is short and this is a must-do for someone in your group — don’t burn a long wait chasing a row.
- Ride at rope drop or after dark. Waits are lowest right at park open; ride it first thing before Frontierland fills in. After dark is the sleeper move — the same ride feels faster and more atmospheric when you can’t see as far ahead, and lines often ease during evening entertainment.
- Lightning Lane strategy: Big Thunder is a Lightning Lane Multi Pass attraction (not Single Pass), so you can lock it into your advance selections and refill toward it through the day. It’s a strong Multi Pass pick on busy days when the standby wait climbs past 45–60 minutes — but on a low-crowd morning, rope drop can be faster than burning a selection.
- Traveling with a little one who’s too short or not up for it? Rider Switch is available, so both adults can ride without waiting twice.
Who can ride
Height requirement: 102 cm (40 inches) — the same threshold as several Magic Kingdom coasters, so it’s a common “first real coaster” for growing kids. Intensity is moderate (about a 4 out of 5): expect quick drops, sharp turns, and real speed, but no big plunges, no inversions, and nothing in the dark-and-scary category. It’s an older, rattly ride, so if you’re prone to motion sickness the jostling and tight curves can get to you — sit toward the front for the smoothest ride and skip it if rough coasters bother you. It’s not frightening in a spooky sense, but the runaway-train speed can surprise a hesitant young rider who expects something gentle just because it’s outdoors and heavily themed — put a nervous first-timer near the front to give them the best shot at loving it.
Common questions
Is there a height requirement for Big Thunder Mountain Railroad?
Big Thunder Mountain Railroad has a 102 cm (about 40") minimum height requirement.
Does Big Thunder Mountain Railroad have Lightning Lane?
Yes — Big Thunder Mountain Railroad offers Lightning Lane Multi Pass.
How long is Big Thunder Mountain Railroad?
Big Thunder Mountain Railroad lasts about 4 minutes.