Star Tours - The Adventures Continue
Disneyland ParkTomorrowlandDisneyland Resort
Looking for Star Tours – The Adventures Continue at Hollywood Studios (Walt Disney World)? This page is the Disneyland Resort one.
Disneyland Resort · park times in PT
Live wait loads in the app — posted waits update every minute.
Is it worth it?
Worth it for most Star Wars fans and anyone who likes rides they can repeat. The highlight is the variety. Each flight strings together different scenes, so your second ride may not look much like your first. That makes it worth doing more than once.
The catch: it's a simulator. The motion is jerky and tied to the screen, and that's the main reason people skip it. If screen-based motion makes you queasy, take that seriously, even if coasters don't bother you.
Skip it if simulators make you sick, or if your Star Wars time is short. In that case Rise of the Resistance and Smugglers Run in Galaxy's Edge come first.
About Star Tours - The Adventures Continue
Star Tours – The Adventures Continue is a 3D motion-simulator flight through the Star Wars galaxy in Tomorrowland at Disneyland Park, and it has been a Tomorrowland classic since 1987. You board a Starspeeder, the trip goes wrong fast, and the cabin lurches with the screen for about five minutes. The minimum height is 40 in, it's on Lightning Lane Multi Pass, and the scenes change from flight to flight.
Insider tips
- Ride it twice, back to back if you can. The scenes change between flights, so a second ride often shows you different planets and a different story. Compare notes with your group afterward.
- Use it as a test before Galaxy's Edge. If the Starspeeder's motion bothers someone in your group, you'll know before you get to Millennium Falcon: Smugglers Run, which is also a screen-based ride.
- Snack on the way out. There's a pretzel cart near Star Tours, so you can grab something once your stomach settles after landing.
- Timing: Disneyland's Star Wars rides are all popular, so plan for an early start or a late-evening run instead of stopping here at midday. Do Tomorrowland as one block: Space Mountain first, then Star Tours, then Buzz Lightyear Astro Blasters. Check live posted waits in the Disneyland app, since they change through the day.
- Lightning Lane: as of November 2026, Star Tours is part of Lightning Lane Multi Pass. Don't spend your first pick on it. Save that pick for a ride that's harder to get, and fit Star Tours in later.
- Got a nervous flier? Have them decide before boarding. If they change their mind in line, tell a Cast Member, who can tell you what your options are.
Who can ride
Minimum height: 40 in (102 cm).
Intensity: moderate. There are no big drops or inversions, but the cabin jolts, tilts and bumps nonstop in sync with a 3D screen.
Motion sickness: this is the real risk. Screen-based motion can upset riders who are fine on coasters. Looking at a fixed point can help, but if simulators make you queasy, skip it.
Young kids: expect Star Wars chases, blasters, near misses and loud moments. Most kids who meet the height requirement love it, but sensitive kids may find the jolts scary.
Nearby
- Astro Orbitor — steps away
- Buzz Lightyear Astro Blasters — steps away
- Space Mountain — about 1 min walk
- Plaza Inn — about 1 min walk
- Galactic Grill — about 1 min walk
- Little Red Wagon — about 1 min walk
Quick answers
- Is there a height requirement for Star Tours - The Adventures Continue?
- Yes. Star Tours - The Adventures Continue at Disneyland Park has a minimum height of 40 inches (102 cm).
- Does Star Tours - The Adventures Continue have Lightning Lane?
- Yes. Star Tours - The Adventures Continue is part of Disneyland Resort's Lightning Lane Multi Pass. Lightning Lane offerings can change, so check the Disneyland app on the day.
- Is Star Tours - The Adventures Continue worth it?
- Worth it for most Star Wars fans and anyone who likes rides they can repeat. The highlight is the variety.
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